AsedioEdad de los Castillos

Torre de Asedio

Quick land transport used to unload units over enemy walls. Resistant to archer attack. Cannot be used by mounted units.

Coste

100120

Combate

P. vida175
Ataque0
Armadura-2 · 100
Velocidad0.96

Entrega

EdificioTaller de Asedio
Entrena36s
Vista8
DisponibleTodas las civilizaciones

Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.

Torre de Asedio es débil contra

Conocimiento

Clases de armadura

Armas de AsedioArietesArieteCañón de BombardeoAriete Reforzado

Determina qué bonificaciones de ataque le afectan.

Tácticas

The Siege Tower's ability is of limited use due to requiring an opponent to have fully walled off their base with walls to be worth using. Even then the Siege Tower's ability will not work if the opponent built a second layer of walls behind the first layer. A Siege Tower can absorb pierce damage to an exceptional degree, comparable to the Capped Ram and Siege Elephant, except when attacked by Bombard Towers and Trebuchets. They also have more garrison space and a higher base movement speed. However, Siege Towers are more expensive than rams and cannot attack enemy buildings. Siege Towers can be countered by melee units to prevent them from reaching walls, or destroyed quickly due to their negative melee armor. Like rams, they can only be converted by Monks at melee range.

Consejos

  • Commander, the Siege Tower is a wall-bypassing vehicle. Garrison infantry inside, roll up to enemy walls, and your troops unload on the other side. It has no attack but 175 HP and 100 pierce armor makes it nearly immune to arrow fire. Use Siege Towers to bypass castle walls and get your infantry inside enemy bases. Surprise attacks become possible.aoecoach
  • -2 melee armor means melee units shred it. Keep it away from cavalry and infantry. It also has no attack.aoecoach

Otras unidades de Asedio