Guerreros ÁguilaEdad Feudal

Explorador Águila

Fast moving Shock Infantry for scouting and raiding. Resistant to conversion.

Coste

2050

Combate

P. vida50
Ataque4
Armadura0 · 2
Velocidad1.1

Entrega

EdificioCuartel
Entrena50s
Cadencia2s
Vista6

Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.

Línea de evolución

  1. Explorador ÁguilaFeudal
  2. Guerrero Águilade los Castillos

Explorador Águila es fuerte contra

Explorador Águila es débil contra

Conocimiento

Bonificaciones de ataque

ObjetivoBono
Monjes+8
Armas de Asedio+3
Caballería+2
Camellos+1
Barcos+1

Clases de armadura

InfanteríaInfantería de ChoqueGuerrero Águila

Determina qué bonificaciones de ataque le afectan.

Civilizaciones

AztecasMaya

Disponible en 2 civilizaciones.

Mejoras clave

Edad de los Castillos

  • Eagle Warrior

    Upgrades Eagle Scout to Eagle Warrior

  • Squires

    +10% Speed for infantry

Tácticas

The Eagle line replaces the cavalry for the Native American civilizations. Therefore, the Eagle Scout (Eagle Warrior in The Conquerors) is the scouting unit for them. The starting Eagle Scout starts in the Stand Ground unit stance. All Eagle Scouts have a special toggle-able Auto Scout ability. Eagle Scouts also cannot attack timid huntables like Deer, which before an update was a restriction only on the starting Eagle Scout. Eagle Scouts move quickly, have a long Line of Sight, conversion resistance, and an attack bonus against Monks. They also have an attack bonus against and a small anti-cavalry bonus (in the Castle Age), however, almost every other infantry unit deals bonus damage against Eagle Scouts. Essentially, they help compensate for the Aztecs' and Maya's lack of cavalry. Upon its introduction in The Forgotten, the Eagle Scout was only available in the Castle Age. That was changed in The African Kingdoms to give the Native American civilizations a substitute for the Scout Cavalry in the Feudal Age. In the Dark Age, Eagle Scouts move slightly slower but have more vision than (non-Mongol-allied) Scout Cavalry and Camel Scouts. Combining both, Eagle Scouts are the best scouts in the Dark Age. They also have very good combat stats, beating the other two scouts and Villagers, if need be. This is one of the reasons why the Native American civilizations are considered great in the Dark and early Feudal Ages. In the Feudal Age, the Eagle Scout does not gain combat advantage, unlike the Scout Cavalry, but receives +3 Line of Sight . They are significantly slower than the Scout Cavalry, but it is much harder to counter them, since they do not have a cheap or easy-to-produce counter unit. To curb this, Eagle Scouts train very slowly. Consequently, in order to perform an Eagle rush, the player will need at least two Barracks. This sounds like a lot, but it costs the same as one Barracks and one Stable, which a player performing Scout rush will build anyway (except for Khmer and Cumans). Since Native American civilizations have Eagle Scouts instead of a Scout Cavalry, exploring the map becomes different for those civilizations, as Eagle Scouts are slower, but have an extensive Line of Sight. As with all other infantry units, researching Squires is important, and Tracking is researched for free in the Feudal Age, making scouting even better. The upgrade to the Eagle Warrior, while cheap, only offers little improvement (+5 HP, +1 pierce armor, +0.05 speed, and +1 attack vs. all mounted units). Therefore, it should be postponed in favor of training troops and researching technologies with wider use, such as Squires or Chain Mail Armor. In The Forgotten, Eagle Scouts could only be trained starting in the Castle Age, so it was important to be careful when scouting or engaging in a combat to avoid losing it. Because of the lack of counters in the Feudal Age, the Eagle Scout takes seconds to train. Once the Castle Age is reached, the training time is decreased to seconds. The Eagle Scout also receives a +3 base attack buff, as well as +2 attack bonus against and +1 attack bonus against and .

Consejos

  • The Eagle Scout is your early game mobility as Aztecs, Mayans, or Incas. With no horses, these fast infantry units scout the map and harass villagers. In Feudal, they can raid under TC fire briefly thanks to good speed. They upgrade to the powerful Eagle Warrior in Castle Age. Classes: Infantry, Eagle Warrior.aoecoach
  • Extremely weak to Men-at-Arms and Archers in early game. Don't commit Eagle Scouts to fights you can't win.aoecoach

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