InfanteríaEdad de los Castillos

Piquero

Evolución del lancero con el mayor daño anti-caballería del juego.

Coste

3525

Combate

P. vida55
Ataque4
Armadura0 · 0
Velocidad1

Entrega

EdificioCuartel
Entrena22s
Cadencia3s
Vista4
DisponibleTodas las civilizaciones

Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.

Línea de evolución

  1. LanceroFeudal
  2. Piquerode los Castillos
  3. AlabarderoImperial

Piquero es fuerte contra

Piquero es débil contra

Conocimiento

Bonificaciones de ataque

ObjetivoBono
Elefantes+25
Caballería+22
Camellos+18
Barcos+16
Mamelucos+7
Infantería de Choque+1
Edificios+1

Clases de armadura

InfanteríaLanceros

Determina qué bonificaciones de ataque le afectan.

Mejoras clave

Edad Feudal

  • Arson

    +2 Attack vs Buildings for infantry

Edad de los Castillos

  • Squires

    +10% Speed for infantry

Tácticas

leftThe Pikeman performs outstandingly against cavalry, doing +22 bonus damage to Knights, +18 to Camel Riders, and +47 to War Elephants. This is more than a 45% increase in attack (Spearman deal +15/+12/+30, respectively), which, when combined with a solid +10 hit points, makes their upgrade from Spearmen extremely important to get. However, they still retain the Spearman's inability to force engagements against enemy cavalry (apart from elephants). Because of this, Camel Riders are preferable for the civilizations who have access to them against Knights. Pikemen are useful when attacking players who are basing their army on cavalry units or when defending against cavalry raids. Due to their frailty, however, they should operate in groups. They make an excellent complement for siege weapons, as they can protect them against enemy melee cavalry. Though they might lack offensive power to defeat enemy units outside of the cavalry sector, they can serve as cannon fodder since they are as cheap as a military unit can be.

Consejos

  • La respuesta estándar a los caballeros en late castle.
  • The Pikeman is your Castle Age cavalry stopper. With +22 bonus damage against Cavalry, he can hold the line against Knight rushes. He's still weak to archers and infantry, but he's essential for protecting your economy during the mid-game. Upgrade to Halberdier as soon as you reach Imperial Age for maximum effectiveness.aoecoach
  • Still very vulnerable to Crossbowmen and Men-at-Arms. A ball of Crossbows will melt your Pikemen before they can close the distance.aoecoach

Otras unidades de Infantería