Genitour
Mounted skirmisher. Trainable by Berbers and their allies.
Coste
Combate
Entrega
Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.
Línea de evolución
- Genitourde los Castillos
- Genitour ÉliteImperial
Genitour es fuerte contra
Genitour es débil contra
Conocimiento
Bonificaciones de ataque
Clases de armadura
Determina qué bonificaciones de ataque le afectan.
Civilizaciones
Unidad exclusiva de esta civilización.
Mejoras clave
Edad Feudal
- Bloodlines
+20 HP for mounted units
Edad de los Castillos
- Husbandry
+10% Speed for mounted units
Tácticas
Genitours are excellent counters against any archer-using opponent. Due to their comparatively high hit points and attack bonus against all archer units, Genitours emerge victorious against almost any archer unit (except the Genoese Crossbowman) in the game. They can also be used to hit-and-run against infantry, but the regular Cavalry Archer is much better suited for that due to its higher base attack. Encounters with cavalry and siege weapons should be avoided, because the Genitours cannot make use of any of their beneficial traits against these units. Considering that Skirmishers are very low-value units against non-archer units and have range and good speed, Genitours become excellent as Monk-deterrents. Even if converted, they will not be much useful to the enemy, especially in 1v1 against the Berbers' cavalry units.
Consejos
- They are mounted skirmishers making them highly mobile anti archer units.ageofnotes
- They cost no gold making them a great trash unit for prolonged games.ageofnotes
- Heavy cavalry like knights easily run them down and destroy them in melee.ageofnotes
- Spearmen and halberdiers deal heavy bonus damage to them due to their cavalry class.ageofnotes
- They are excellent at chasing down retreating cavalry archers across the map.ageofnotes
- The Genitour is a mounted Skirmisher - the perfect trash archer killer. At 40 food 35 wood with zero gold cost, you can spam them endlessly in late game. Your +4 bonus against Archers plus high speed of 1.35 lets you chase down and eliminate Crossbowmen and Arbalesters. However, Knights and Halberdiers will destroy you - your 4 pierce armor doesn't help against melee. Use your speed to pick fights and run. Classes: Archer, Cavalry, Cavalry Archer.aoecoach
- Your three armor classes mean you have many counters. Knights (anti-cavalry), Camels (anti-cavalry), and Halberdiers (anti-cavalry) all shred you. Avoid melee at all costs.aoecoach





















