Arquero de Fuego
Wu unique Foot Archer that fires multiple arrows at units and uses a long range attack against buildings. Strong vs. Infantry, Siege Weapons and buildings. Weak vs. Cavalry and Skirmishers.
Coste
Combate
Entrega
Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.
Línea de evolución
- Arquero de Fuegode los Castillos
- Arquero de Fuego ÉliteImperial
Arquero de Fuego es fuerte contra
Arquero de Fuego es débil contra
Conocimiento
Bonificaciones de ataque
Clases de armadura
Determina qué bonificaciones de ataque le afectan.
Civilizaciones
Unidad exclusiva de esta civilización.
Mejoras clave
Edad de los Castillos
- Thumb Ring
+15% Attack Speed, 100% Accuracy for archers and skirmishers
- Bodkin Arrow
+1 Attack, +1 Range for archers
Tácticas
Fire Archers are the only Castle Age unit capable of out-ranging even upgraded Castles and towers. Combined with their attack bonus against buildings and their unique technology Red Cliffs Tactics, this presents Wu with the unique possibility to siege down fortifications in the Castle Age from relative safety. They remain able to do this in the Imperial Age, but due to the presence of Trebuchets and the like, this is generally less impactful. To balance this, they suffer from reduced efficiency in regular combat, and will perform substantially worse than an even number of Crossbowmen or Arbalesters in most engagements.
Consejos
- Commander, the Fire Archer shoots flaming arrows that burn structures. With +3 bonus against buildings and ships, they excel at destroying enemy infrastructure. At 5 range and 0.96 speed, they're standard archers with incendiary capability. Use Fire Archers to push enemy bases and burn through walls quickly.aoecoach
- Only 35 HP with 0/0 armor. Extremely fragile to everything. Protect them carefully.aoecoach





