Unidad ÚnicaUnidad Única

Arquero de Fuego Élite

Wu unique Foot Archer that fires multiple arrows at units and uses a long range attack against buildings. Strong vs. Infantry, Siege Weapons and buildings. Weak vs. Cavalry and Skirmishers.

Coste

4545

Combate

P. vida40
Ataque6
Armadura0 · 0
Velocidad0.96
Alcance6

Entrega

EdificioCastillo
Entrena17s

Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.

Línea de evolución

  1. Arquero de Fuegode los Castillos
  2. Arquero de Fuego ÉliteImperial

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Conocimiento

Bonificaciones de ataque

ObjetivoBono
Edificios+4
Barcos+4
Lanceros+2
Armas de Asedio+1

Clases de armadura

ArquerosUnidades Únicas

Determina qué bonificaciones de ataque le afectan.

Civilizaciones

Wu

Unidad exclusiva de esta civilización.

Mejoras clave

Edad de los Castillos

  • Thumb Ring

    +15% Attack Speed, 100% Accuracy for archers and skirmishers

Edad Imperial

  • Bracer

    +1 Attack, +1 Range for archers

Tácticas

Fire Archers are the only Castle Age unit capable of out-ranging even upgraded Castles and towers. Combined with their attack bonus against buildings and their unique technology Red Cliffs Tactics, this presents Wu with the unique possibility to siege down fortifications in the Castle Age from relative safety. They remain able to do this in the Imperial Age, but due to the presence of Trebuchets and the like, this is generally less impactful. To balance this, they suffer from reduced efficiency in regular combat, and will perform substantially worse than an even number of Crossbowmen or Arbalesters in most engagements.

Consejos

  • Commander, the Elite Fire Archer gains +5 HP, +1 attack, and +1 range. At 6 range they outrange most units, making them safer. The building bonus increases to +4. Use Elite Fire Archers for late-game pushes against fortified positions. They melt castles when massed.aoecoach
  • 40 HP with 0/0 armor. Still dies instantly to focused fire. Meatshields required.aoecoach

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