Arquero de Fuego Élite
Wu unique Foot Archer that fires multiple arrows at units and uses a long range attack against buildings. Strong vs. Infantry, Siege Weapons and buildings. Weak vs. Cavalry and Skirmishers.
Coste
Combate
Entrega
Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.
Línea de evolución
- Arquero de Fuegode los Castillos
- Arquero de Fuego ÉliteImperial
Sin datos de counters todavía
Aún no tenemos matchup registrados para Arquero de Fuego Élite. En el navegador de counters puedes ver de qué es fuerte y de qué débil cada unidad del juego.
Explorar todos los countersConocimiento
Bonificaciones de ataque
Clases de armadura
Determina qué bonificaciones de ataque le afectan.
Civilizaciones
Unidad exclusiva de esta civilización.
Mejoras clave
Edad de los Castillos
- Thumb Ring
+15% Attack Speed, 100% Accuracy for archers and skirmishers
Edad Imperial
- Bracer
+1 Attack, +1 Range for archers
Tácticas
Fire Archers are the only Castle Age unit capable of out-ranging even upgraded Castles and towers. Combined with their attack bonus against buildings and their unique technology Red Cliffs Tactics, this presents Wu with the unique possibility to siege down fortifications in the Castle Age from relative safety. They remain able to do this in the Imperial Age, but due to the presence of Trebuchets and the like, this is generally less impactful. To balance this, they suffer from reduced efficiency in regular combat, and will perform substantially worse than an even number of Crossbowmen or Arbalesters in most engagements.
Consejos
- Commander, the Elite Fire Archer gains +5 HP, +1 attack, and +1 range. At 6 range they outrange most units, making them safer. The building bonus increases to +4. Use Elite Fire Archers for late-game pushes against fortified positions. They melt castles when massed.aoecoach
- 40 HP with 0/0 armor. Still dies instantly to focused fire. Meatshields required.aoecoach

