Barco de Fuego
Warship that spews fire at close range.
Coste
Combate
Entrega
Valores base antes de tecnologías y mejoras; en una partida avanzada suelen ser mayores.
Línea de evolución
- Galera de FuegoFeudal
- Barco de Fuegode los Castillos
- Barco de Fuego RápidoImperial
Barco de Fuego es fuerte contra
Barco de Fuego es débil contra
Conocimiento
Bonificaciones de ataque
Clases de armadura
Determina qué bonificaciones de ataque le afectan.
Mejoras clave
Edad de los Castillos
- Careening
+1 Pierce Armor for ships
Edad Imperial
- Dry Dock
+1 Pierce Armor for ships
Tácticas
The Fire Ship has +20 hit points, +1/+1 attack, +2 anti-fishing ship attack, +2 pierce armor, +0.05 movement speed, and -29 seconds of training time. As the War Galley upgrade also grants equally impactful buffs to the Galley and Demolition Raft, it is worth picking up immediately. Fire Ships are good counters to most ships, excluding the Hulk line, and deal damage quickly. They may even be employed in shallows against ground troops to good effect. However, Demolition Ships are excellent counters to Fire Ships due to the proximity with which a Fire Ship has to attack. Korean Turtle Ships are also threats to Fire Ships due to their low range. The low range also means that War Galleys have a much easier time engaging en masse, so in large-scale engagements, War Galleys will prevail. Fire Ships have a very rapid attack speed but a low attack per "flame", they also have substantial anti-ship armor allowing them to easily close the distance between other ships and tear into enemy ships while under fire. Despite its extremely effective attack and high armor, the Castle Age Fire Ship is slower than a War Galley. With proper micromanagement, Galleys can use hit-and-run tactics against them. Fire Ships are mostly used as a support unit for other ships as the Fire Ships can rapidly sink masses of Galleons, Cannon Galleons, and other Fire Ships. Fire Ships are a great escort for Transport Ships along with Galleons.
Consejos
- The Fire Ship is the Castle Age evolution. 120 HP, better attack, and 1.47 speed make it more effective at closing distance and winning fights. Upgrade immediately if you're facing War Galleys - you need the extra stats to survive the approach. Keep mixing with your own Galleys.aoecoach
- Cannon Galleons destroy you. In Imperial Age, Cannon Galleons outrange everything. Don't try to close the distance - you'll die before getting in range.aoecoach




















